Hey guys so here's my high poly WIP for the whole time telling device thing.
The concept is my own. The idea is that it's an armillary, which is an ancient time keeping device similar to a sundial from my understanding, attached to a rotating pillar that then tells time based on the armillary on a giant clock face onto which the pillar is bolted.
I'm wondering if you guys had any ideas on where to add more gears and interesting details to it cause it'll seem pretty bland till I texture the clock face which'll need to stay relatively flat and smooth. I'm planning on adding bolts with just the nvidia filter as they're not really worth the effort to bake for the most part. Also I'm planning on adding holes through the bottom of the pillar where the gears go so that they look as though they're part of it, right now they just look stuck in.
Anyways thanks in advance for crits, and extra points to anyone who know's what the post title is referencing.